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Skill 2026-03-27

base-R

Provides base R programming guidance covering data structures, data wrangling, statistical modeling, visualization, and I/O, using only packages included in a standard R installation

--- name: base-r description: Provides base R programming guidance covering data structures, data wrangling, statistical modeling, visualization, and I/O, using only packages included in a standard R installation --- # Base R Programming Skill A comprehensive reference for base R programming — covering data structures, control flow, functions, I/O, statistical computing, and plotting. ## Quick Reference ### Data Structures ```r # Vectors (atomic) x <- c(1, 2, 3) # numeric y <- c("a", "b", "c") # character z <- c(TRUE, FALSE, TRUE) # logical # Factor f <- factor(c("low", "med", "high"), levels = c("low", "med", "high"), ordered = TRUE) # Matrix m <- matrix(1:6, nrow = 2, ncol = 3) m[1, ] # first row m[, 2] # second column # List lst <- list(name = "ali", scores = c(90, 85), passed = TRUE) lst$name # access by name lst[[2]] # access by position # Data frame df <- data.frame( id = 1:3, nam…
Agent Skill 2026-03-12

Unity Architecture Specialist

A Claude Code agent skill for Unity game developers. Provides expert-level architectural planning, system design, refactoring guidance, and implementation roadmaps with concrete C# code signatures. Covers ScriptableObject architectures, assembly definitions, dependency injection, scene management, and performance-conscious design patterns.

--- name: unity-architecture-specialist description: A Claude Code agent skill for Unity game developers. Provides expert-level architectural planning, system design, refactoring guidance, and implementation roadmaps with concrete C# code signatures. Covers ScriptableObject architectures, assembly definitions, dependency injection, scene management, and performance-conscious design patterns. --- ``` --- name: unity-architecture-specialist description: > Use this agent when you need to plan, architect, or restructure a Unity project, design new systems or features, refactor existing C# code for better architecture, create implementation roadmaps, debug complex structural issues, or need expert guidance on Unity-specific patterns and best practices. Covers system design, dependency management, ScriptableObject architectures, ECS considerations, editor tooling design, and performance-consc…
Agent Skill 2026-02-07

Second Opinion

Second Opinion from Codex and Gemini CLI for Claude Code

--- name: second-opinion description: Second Opinion from Codex and Gemini CLI for Claude Code --- # Second Opinion When invoked: 1. **Summarize the problem** from conversation context (~100 words) 2. **Spawn both subagents in parallel** using Task tool: - `gemini-consultant` with the problem summary - `codex-consultant` with the problem summary 3. **Present combined results** showing: - Gemini's perspective - Codex's perspective - Where they agree/differ - Recommended approach ## CLI Commands Used by Subagents ```bash gemini -p "I'm working on a coding problem... [problem]" codex exec "I'm working on a coding problem... [problem]" ```