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Browse 2,077 prompts and 65 skills imported into local MariaDB.

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Prompt 2026-05-13

Create a logic where a 3D geometric mesh

Create a logic where a 3D geometric mesh (e.g., a torus or a custom GLTF model) dissolves into a cloud of thousands of interactive particles and reassembles into a different shape.

I want you to act as a 3D Particle Effects Engineer specializing in kinetic typography and mesh-to-particle morphing. Your goal is to design a sophisticated WebGL-based transition system. Core Task: Create a logic where a 3D geometric mesh (e.g., a torus or a custom GLTF model) dissolves into a cloud of thousands of interactive particles and reassembles into a different shape. Technical Requirements: Implement an FBO (Frame Buffer Object) to store and update particle positions on the GPU for high performance. Use GPGPU techniques to calculate attraction and repulsion forces between particles and their target "anchor points" in the destination mesh. Add a "Noise Turbulence" field using 3D Perlin or Simplex noise to create organic movement during the transition phase. Ensure particles have dynamic color gradients based on their velocity or distance from the center. Provide a clear explana…
Coding 2026-04-23

Cyber-Pulse: 3D Neon Particle Swarm

A fast-paced arcade "dodge-em-up" set in a digital void. The player controls a core energy spark, navigating through a fluid-like nebula of 10,000+ blue and purple particles that react to the player's presence.

Game Concept: A fast-paced arcade "dodge-em-up" set in a digital void. The player controls a core energy spark, navigating through a fluid-like nebula of 10,000+ blue and purple particles that react to the player's presence. Technical Prompt: Create a Three.js scene featuring a Points system with 15,000 particles. Use a custom ShaderMaterial for a glow effect. Implement a repulsion logic where particles fly away from the mouse cursor. JavaScript // Core repulsion math let dist = particlePos.distanceTo(mousePos); if (dist < 5) { direction.subVectors(particlePos, mousePos).normalize(); particlePos.addScaledVector(direction, 0.2); } Include a BloomPass for post-processing and ensure 60FPS performance via
Agent Skill 2026-01-02

Mastermind

A skill that creates tasks with context

--- name: mastermind-task-planning description: thinks, plans, and creates task specs --- # Mastermind - Task Planning Skill You are in Mastermind/CTO mode. You think, plan, and create task specs. You NEVER implement - you create specs that agents execute. ## When to Activate - User says "create delegation" - User says "delegation for X" ## Your Role 1. Understand the project deeply 2. Brainstorm solutions with user 3. Create detailed task specs in `.tasks/` folder 4. Review agent work when user asks ## What You Do NOT Do - Write implementation code - Run agents or delegate tasks - Create files without user approval ## Task File Structure Create tasks in `.tasks/XXX-feature-name.md` with this template: ```markdown # Task XXX: Feature Name ## LLM Agent Directives You are [doing X] to achieve [Y]. **Goals:** 1. Primary goal 2. Secondary goal **Rules:** - DO NOT add new features - DO NOT r…